This is something very obvious to most, but as I watch a lot of
screen casts / tutorials I would always see people typing in their
browser things like umbraco.local or
devsite.local to get up their local development
copy of Umbraco - And I always wondered how they did it as I always
used the built in Visual Studio server to develop on, not to
mention if I was using IIS locally I could only install one version
of Umbraco as I was accessing it using localhost?? [more]
After my trip to Doug's for a bit of XSLT training, I noticed
Doug had several .local domains and several Umbraco installs - He
was nice enough to explain how easy it is to do. All
you need to do is edit the HOSTS file on your machine to map the
fake domain to 127.0.0.1, you can usually find the hosts file on
your machine in the following place.
C:\Windows\System32\drivers\etc\hosts
Now just open the hosts file up with Notepad add your .local
domains one after the other (Underneath each other) mapping the
local IP then a tab then the domain
# Copyright (c) 1993-2009 Microsoft Corp.
#
# This is a sample HOSTS file used by Microsoft TCP/IP for Windows.
#
# This file contains the mappings of IP addresses to host names. Each
# entry should be kept on an individual line. The IP address should
# be placed in the first column followed by the corresponding host name.
# The IP address and the host name should be separated by at least one
# space.
#
# Additionally, comments (such as these) may be inserted on individual
# lines or following the machine name denoted by a '#' symbol.
#
# For example:
#
# 102.54.94.97 rhino.acme.com # source server
# 38.25.63.10 x.acme.com # x client host
# localhost name resolution is handled within DNS itself.
# 127.0.0.1 localhost
# ::1 localhost
127.0.0.1 playerfind.local
127.0.0.1 localhost
Save the file and now you just need to create the sites in IIS
and edit the Bindings to map the domain to the site you want

Amazing that something so simple can make my day! lol…